
Since I had the materials set up beforehand when I was doing the polls, I didn’t have to set them up again which meant I could jump right into cleaning and outfitting.
Cleaning is done, and outfitting is almost done. I think the difficult part will be the necklace (not shown) since it’s very wide. It could work as an accessory…
I’m not sure when I’ll get this one done, but it should be before Friday at the current rate.
(It’s also not a Bethesda asset, which meant I didn’t have to deal with the issues they always pose. Also, no gloves!)
Afterwards, you won’t hear much from me for about a week due to commissions. The next poll should go up during this time.
On Sunday, I decided to take a bit of time to test some things.

I’d say the result turned out quite well. This workflow can let met create custom mesh extremely fast, faster than chiseling away at a cube. The only issue following is that I’ll have to unfold the UVs and atlas them in such a way I can easily work with the textures.
Now, actually creating the textures? Maybe some other day…
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