Friday, October 12, 2018

Progress Report Oct 12

Finished a commission that dealt with a lot of cutouts. Cutouts have, up till this point, have always been a pain for me because I just couldn’t get them to work.

Well, it turns out there was a very easy solution sitting under my nose. The Yayoi armor set from the party DLC has a cutout material with shader already set, so all I had to do was inherit the properties from that instead of trying to simply switching over to the 2 color channel shader.

Looking at my backlog, the only clothes that’ll benefit from this fix is the early Age of Gunslingers Maid uniform. Daidouji’s clothes might benefit from this as well, but it already has a workaround.

Oh, this essentially means that future Vindictus clothes won’t stall my progress, because they employ the use of cutouts quite a bit too.

I will begin working on the Chun-Li uniform over the weekend. I’m expecting it to be quick, but the mesh needs some work, like most DAZ meshes in general…

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