Monday, July 15, 2019

Blog Jul 15

Fixed an issue with the graphite mod. There was some floating mesh and clippings that needed to be addressed, so they were addressed.

Nova progress is about there. Still needs some work, which should be done this week.

Custom animation test.
Very quick job of basic motions, I want to complete the hand movements later.
View it in action here: https://twitter.com/KoramaAnteHS/status/1150700669411528704

Downloads maybe later.

Technical Details

Quite a lot of roll bones I need to take into account. Upper arms, lower arms, some even have to be keyed manually, especially the lower arms.

I don’t know the process Blender takes, but it should be the same once everything has been imported into unity. There seems to be a way to do an FBX import into SB3UGS, but I don’t have a clue.


Doll Body

I’m also remaking the doll body. It’s basically to improve compatibility with clothes and move the torso seam higher to matcher newer DD dollfies instead of old school.

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