Graphite is being worked on. It’s an easy fit.
The biggest issue is the bodysuit. I’ll just make two variants of it, one top without the bodysuit, and one with.
After this is done, I’ll be working on a commission before working on Dark Magician Girl and Nova.
I learned quite a lot of things with my previous commission, mostly related to bonesframework. Things such as attaching bones to the nipples and dresses riding directly on the butt. It’s really hard to balance between character customization and how they’re weighted to bones.
I’ve also wrote a quick start guide for animating within VNGE two weeks ago.
Check it out here: https://mega.nz/#!iF0SFKZa!pkWyb52Gr4mBF3xni6Hr1MyoXWZ5_3Tx4SX5K6DgVsE
It will help you quickly get acquainted with doing custom animation. The latest update allows you to save everything within scenes, no external files needed!
Once you’ve learn the basics, you should be able to animate about anything, characters, colors, sound, objects connected to characters. Make use of NodeConstraints to open up advanced tech too.
If you learn how to use Save Scene State, you should be able to make a visual novel with custom animation with little to no coding experience.
Nothing else to report,
See you next time.
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