Friday, May 31, 2019

Progress 31st May

Nothing big to report on.

The private commission is almost done. I should be able to start Graphite suit over the weekends. This is the time the poll should close as well.

Afterwards, I’ll be working on the final commission and moving onto Dark Magician Girl + Poll Winner.

There’s like a week missing in my schedule, but it felt like a month.

Iblis Witch goes public soon.
Starlight Queen goes public next weekish

June
Patreon will continue as usual, but commissions will be closed.

July
Patreon will be paused. Current patrons will not be charged.
New patrons will be charged.

August
Time will tell.

Tuesday, May 28, 2019

[Mod] Glass Body Ver 1.02

This is an old experimental mod from a year ago. It uses Alloy shaders, which isn’t really compatible with Rendereditor, but you can try messing around with it anyways.

Original Post from last year: https://www.patreon.com/posts/19414139

To Use
Load one of the Hollow character cards. I don't remember the difference between the LRE card and normal card, but it was probably something with slot IDs.
This loads the glass face outline and skin.
The glass body is a piece of clothing and not a skin.
Additional face details do not work.

To Customize
Face and glass clothes should color match. If you're using the glass preset, the color sliders can be the same.
If you use a different face skin, you'll have to manually adjust the glass body to match the face.
If you want the vagina, just switch out the clothes for the SBX version.

Version 1.02
Enabled blend probes.
It was disabled for a long time, and I really didn’t notice because I was using 4K Diffuse. Since I’ve switched over to LRE, it become a big issue that I wasn’t able to figure out until messing around with Rendereditor 1.4.
This small fix makes it more uniform across different lighting styles, hopefully.

Req:
MoresSlotID
HSStudioInvisible (Very important)

Recommended:
Something to make your character bald. Character cards included use Onefuckman’s bald head.

DL: https://mega.nz/#!vQVhlQaR
Key: uE2FLUzNiAPlYbUwmCNp3m6zXi_-C-HoisdpUbf6d9o

I may try and update this again in the future, or make a new version. I’ve been messing with Roy12’s glass shader and it showed some pretty promising results.

Ideally, I’ll just need to replace my current set with the new shader, but I’m expecting a lot of trial and error to come about to get it just right.

Sunday, May 26, 2019

Another Way to Set Up Characters

Say you have a character with a lot of accessories used as hairs.
You want that character to wear some new clothes, but find that the character loses their hair.

You could remake the coordinate card with the character in mind, or
You can use HSStudio Invisible’s acc summon ring.

Recently, I’ve been transitioning my character cards from using mainly the ring to using both the ring and MoreAccessories. Usually, I keep my hair setup in the bath set of clothes, with normal and room making up the rest of the costumes (10 slots per).

With MoreAccessories however, I can place my entire costume set into the normal set of clothes and save it as a single coordinate. This lets me keep the bath set exclusively for character specific things like hairs and the likes.
This leaves the room set of clothes for any extra things, like UC2 uncensors.

Repeat this for all characters.
The end result is that I can now have my characters wear the custom clothes of other characters while preserving hairstyles.

  

To make use of the Room Set. I just need to load up my UC2 cards in clothing set 2 and switch back to clothing set 1 in the studio. This essentially lets me load any uncensor when I need it while keeping the hair and costume in tact. Really good for Hilite’s open uncensors.

The only downside is that I have to add the ring to every single coordinate I have to make full use of this neat trick.

If you’re ever wondering why my coordinate cards sometimes have the acc summon ring equipped, this is why.

Thursday, May 23, 2019

Blog Post–23rd May

Nothing much.
I’ve been out of commission for the whole weakened and the majority of this week.

Skull Crusher is now available to the public. Patrons got it early. See it in the previous post.

Iblis Witch will be available to the public soon-ish? Look out for it.

I don’t know when I’ll be able to start/finish Graphite because I have to study for an important test next week.

Reminder
June will proceed like usual, except commissions will be closed.
Mods to be released during that time is Dark Magician girl and the poll winner. Graphite may fit in there if I don’t finish it this month.
So ideally, 2-3 mods for June.

July will be paused. Any active patrons will not be charged for the month since I have literally nothing planned.
Tiers will be modified depending on when the poll winning clothes is released.
This way new patrons don’t end up overpaying.

August who knows what will happen?

[Mod] Skull Crusher Overalls

Commissioned port. Original patreon post here.

The bottom part wasn’t supposed to be removable, but I made it removable anyways. It won’t look good by itself however.

Belts and leather is colorable. If you want to color the golds, use render editor.

Coordinate is included.

Requires the usual mods.

DL: https://mega.nz/#!fI9SVQ7R
KEY: Wofj4Tt9qz8HjA9fS2rR3-drVaHBqOgWeCcX8ZV3D8Q

Saturday, May 18, 2019

Important info about June Onwards and Patreon

Starting June, my patreon page will start to slow down.
This is mostly because I’ll be undergoing training to go into the work force, so I may no longer have time working on multiple clothing mods per month.

Comissions will be closed, and current commission tiers will be disabled for June.

Pledges will remain active for June, but only Dark Magician Girl’s outfit, winner of the current poll, and leftover stuff from May will be worked on.

Depending on how things go IRL, July may either be paused or proceed as usual.

====================================================

I’ve been working some odd jobs here and there remotely as freelance animator, but it hasn’t been working out. I’m in no condition to be relocating as well, so I’m kind of stuck if I want to work in the game industry.

I have to thank all my patrons for giving me this opportunity and helping me stay afloat. Your funds will help me for a couple more months while I try to find another stable source of income.

I want to eventually transition into making my own clothes, but time will tell when that happens.


I won’t abandon this game just yet. I still haven’t made a Blazermate mod yet.

May 17 Progress

I’ve updated several old mods to better support bigger breasts. These are:
- Iblis Witch
- T-elos cosplay set
- Long Gown
- Bay Leaf Swimsuit

The shader for Bayleaf has also been changed.



Starlight Queen is out now for Shining patrons. Get it here while it’s hot.
Or preview it here as a patron!



Iblis Witch will be publicly available next week. Embers can pick it up now right here.
Or preview it here as a patron!



Skull Crusher will be available to the public soon. Look out for it.

I’m currently working on a private commission. When that’s done, I’ll be working oh Nyotengu’s Graphite suit which should crop up at the end of the month.

Saturday, May 11, 2019

[Mod] Cosplay T-elos

Patreon voted port. Original post here.

Ver 1.05
DL: https://mega.nz/#!GJVTCKbT
Key: S9bySTdG9yQK7io4oJ6Sd8WnhPiWiOa2VwiDXC_j9OQ

This is the only set I’ll be working from this series.
There was some issues I didn’t like dealing with.
The original textures didn’t seem to translate well into HS. Dark colors is always hard to work with.
Studio items are pretty cool though.

Coloring is enabled if you wish to do adjustments. There isn’t much you can customize, however.
As of update 1.03, you should be able to adjust the colors a bit more.

Coordinate is included. Please adjust it to suit your settings.

Hair is an accessory item instead of a hair item.

Req:
MoreSlotID
SBX2.5
HiR or HSResolveMoreSlotID

Studio items are found under the weapons tab as:
- F-Frame
- F-Scythe
- Magdalene-16

Ver1.01
- Fixed lights.

Ver1.02
- Adjusted weights to improve underboobs.
- Adjusted hairs to try and improve overall quality.
- Fixed loose vertices.

Ver1.03
- Special thanks to Xenofan for the help.
- Repaired boots.
- Repaired metal on skirt.
- Adjusted weights on skirt.
- Adjusted texture properties.
- Added masks to several items missing them.

Ver1.04
- Added color map to skirt.

Ver1.05
- Repaired coordinate card to remove junk references.
- Fixed disappearing mesh issue. The model shouldn't disappear when moving the camera anymore.

When installing Version 1.04, you might have uninstall the studio items first, and then reinstalling it. This is to update the color customization information.

Because of the texture change, old coordinates may appear much brighter than before. Please readjust them or use the new one provided.

May 11th

T-elos out soon. Wait a day or so, or pick it up right now here while I prepare some things. I recently had to add a missing color code here and there.


Iblis Witch was finished a few days ago.
I mistaken the item name and ended up calling it Witch because the ID was referred to as _witi_ It sounds cool so let’s just stick with it.
Shining patrons can pick it up right now here.
Are you a regular patron? Why not take an early look? Or leave some comments.
For everyone else, see you in a few weeks!


Skull Crusher will be available next week. Embers can pick it up right now here!


A pretty fancy clothing is upcoming. Look out for it. The sleeve here might end up  being an accessory than a sleeve, so I’ll have to do custom rigging.


If you want to try out the scene from the previous post.
Required mods:
- Nodes Constraint
- Hooh’s experimental stuffs
- Hotdog Deluxe
- Studioneo Addon
You can find Hooh’s mod on the unofficial illusion discord.

To play with, open up the [ControlThese] folder and look for the [controller] folders. Highlight one, hold [G], and move your mouse.

Since I use my own LRE+IBL settings you may need to adjust the lightings. You can replace both characters if you want your own characters in on the action.

Hopefully this should give you some inspiration to mess about in the studio some more. With Nodes Constraint, you can do IK dicks and stomach bulges!

Sunday, May 5, 2019

May 5th Blog Post–Some Cool Things This Week

Iblis witch is actually almost done. I spent about 6 hours beyond my sleeping schedule banging it out because I didn’t know when to stop. Oops, that aint good for my health.

I’ve also set my blog settings to send me notification emails when a comment is posted to this blog.

By the way, if you’re looking out for some nifty mods, several awesome stuff has been released this week.

Joan6694 released a Node Constraint mod which is basically advancedIK 2.0.
Hooh also released some experimental mods that allows you to take control of head tracking.
Put them together and you get https://gfycat.com/ThatRingedDonkey and https://gfycat.com/ElderlyOptimisticLeafcutterant 

Neat stuff.

I’ve also updated my Hotdog Deluxe mod to version B. This version has the balls and shaft combined because of the above mods pretty much making it redundant to have them apart. Pick it up here.
Be sure to fix your old scenes if you upgrade to version B.

Now, use these three mods and j-jam it into your waifu!

Friday, May 3, 2019

May 3rd

Skull Crusher is out now. Shining patrons can pick it up here right now right here. Or if you would like a sneak peak right here.
For everyone else check back in a week or two on the weekends!

Other upcoming mod.

Check back in a week or two for the public release. Ember patrons can pick it up soon right here!
For everyone else, check  back in a week or two on the weekends.

I will start on Iblis Witch soon. Afterwards, another commissioned public mod!

Nyotengu’s Graphite suit will finish off the month.
I still need to find time to work on original stuff, but scheduling has not been kind to me these last several weeks, and the weeks to come.

See you next week.